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Mark Shuttleworth » Blog Archive » Unity, and Ubuntu Light

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Wonderful stuff, just wonderful! This post could not be written any better! Reading through this post reminds me of my good old room mate! He always kept talking about this.


I will forward this write-up to him. Fairly certain he will have a good read. Many thanks for sharing! La question est donc: Fantastic points altogether, you simply won a new reader. What would you suggest about your put up that you just made a few days ago? Which is obviously not the desired behavior.

It is easy to fix that issue, but you have an infinite number of possible variations. Incidentally reading through my notes again, it seems that the original program was pushing 8 hours, not 2 hours.

You have some really good articles and I think I would be a good asset. Please blast me an email if interested. For example causal games, like solitare, are not generally social. Dont use whosyourdaddy, it wont damage the bear. It takes a long time to kill this, but with much patience you will succeed. The hardest part of it is when the bears life is below 10k, it will have a maelstrom-like skill that deals massive damage, you can use -refresh to fix this.

You appear to understand a lot about this, like you wrote the ebook in it or something. I feel that you can do with some percent to drive the message house a little bit, however other than that, this is great blog.

I should have specified that I was referring to the argument in general, which was first given by somebody twenty years ago while I was strapping on my Shoei. This is the same Coupon Printer that you must have downloaded for Coupons. I added zucchini, and then just headed it to boiling and served it up. The lemon juice gives it a uniquely tasty flavor.

I love baked egg with ratatouille. I was thinking of making it this weekend ; Lorraine: It's hard especially when one downs with cold: Netbooks have screens which are wide, but shallow.


Notebooks in general are moving to wide screen formats. So vertical space is more precious than horizontal space. We also want to embrace touch as a first class input. We want people to be able to launch and switch between applications using touch, so the launcher must be finger friendly.

First, we want to move the bottom panel to the left of the screen, and devote that to launching and switching between applications. That frees up vertical space for web content, at the cost of horizontal space, which is cheaper in a widescreen world. In Ubuntu today the bottom panel also presents the Trash and Show Desktop options, neither of which is relevant in a stateless instant-on environment.

With relatively few applications required for instant-on environments, we can afford to be more generous with the icon size there. Third, we will make the top panel smarter. If we can also manage to fit the window title and controls into that panel, we will have achieved very significant space saving for the case where someone is focused on a single application at a time, and especially for a web browser. We end up with a configuration like this: Mockup of Unity Launcher and Panel with maximised application The launcher and panel that we developed in response to this challenge are components of Unity.

They are now in a state where they can be tested widely, and where we can use that testing to shape their evolution going forward. Ubuntu Light Instant-on, dual boot installations are a new frontier for us.

The dual-boot opportunity gives us the chance to put a free software foot forward even in markets where people use Windows as a matter of course. And it looks beautiful: The Light versions will also benefit from the huge amount of work done on every Ubuntu release to keep it maintained — instant-on environments need just as much protection as everyday desktops, and Ubuntu has a deep commitment to getting that right.

Each image will be hand-crafted to boot fastest on that specific hardware, the application load reduced to the minimum, and it comes with tools for Windows which assist in the management of the dual-boot experience.

Initially, the focus is on the Netbook Light version based on Unity, but in future we expect to do a Light version of the desktop, too.

Evolving Unity for Ubuntu Netbook Edition The two primary pieces we need to put in place are: Support for file management, necessary for an environment that will be the primary working space for the user rather than an occasional web-focused stopover. We have an initial starting point for the design, called the Dash, which presents files and applications as an overlay. The inspiration for the Dash comes from consoles and devices, which use full-screen, media-rich presentation.

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We want the Dash to feel device-like, and use the capabilities of modern hardware. The Unity Dash, showing the Applications Place The instant-on requirements and constraints proved very useful in shaping our thinking, but the canvas is still blank for the more general, netbook use case. Unity gives us the chance to do something profoundly new and more useful, taking advantage of ideas that have emerged in computing from the console to the handheld.

While Gnome Shell presents an expansive view of how people work in complex environments with multiple simultaneous activities, Unity is designed to address the other end of the spectrum, where people are focused on doing one thing at any given time.